Wednesday, October 5, 2016

Weekly Update #7

Created an enemy spawn mechanic which picks a random entry in a list of enemies and spawns just above or to the side of the camera every 2 seconds. This was my basic way of pacing the game. Don't know why there's still fps dips into the 50s every once in a while. Sometimes, it's consistently in the 80s or 90s. Usually, high 60s. Don't have experience using tools to go about optimizing.

Made the tail station work properly with the cockpit station, including boosting and tweaking speed variables. Needs to be tested with two people playing now. Saturday night I'm having people over to play games, so it's sort of a deadline for me to get some more stuff done by then.

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