On my BIRTHDAY on November 10th, YOU can play the alpha of FoD Online TM (lol)! By which I mean, you can play maybe modes (1) and (2). On Thanksgiving Day, YOU can play (3) also.
These are the three planned modes:
(2) The treehouse demo (first level of game, offline only right now)
Playground: Basically an an open space where you can mess around alone or with friends. Spawn any items, spawn upgrades for the dogs and whale, spawn enemies to fight, reset the level, whatever. This is goal 1. This is basically my testing space for the interactions between all the stuff in the game. This would synced online. Players can join and quit. This is where I hope lots of bugs can be reproduced and thusly solved.
Treehouse demo: Basically the demo I've shown the past few months, which starts at the Treehouse and ends at the Air River. This mode will be offline only.
Gauntlet: And online version with up to 8 players. Start the whale off with 4 random station upgrades and 6 dogs. Then you play through 3 very basic levels of inreasing difficulty (read: just more enemies probably) over and over. The levels wouldn't spawn new health or upgrades. There would be a high score game, where after any level you can choose to "turn back", which means you have to play through the same number of levels you've already gone through, still with no new whale food or dog food. Your score would be some calculation like:
KILLS x 10 pts + UNEATEN DOG FOOD * 30 pts + GEMS * 50 pts + GOLD = SCORE
BBBbbbuuuttt.....if you successfully "turn back" and make it "home" you'd get like a 2x score bonus. So you can think of two runs that are basically identical. A team plays through 10 levels and then dies with a total of 2500 points. Another team plays thru 5, then "turns back" and makes it through 5 withi a total of score of (2500 x 2) = 5000 pts. Anyway. Just a little gamification!!!
This will be my birthday present to us! I waffle between the self psychological management dilemma of (a) if you tell people your goals, you're less likely to achieve them, because we get some sort of fake feedback as if we'd already achieved them, simply by telling people and (b) if I tell people my goals, I feel accountable and it can create a kind of deadline, which is motivating. I don't know what the future holds!!!!!!!!!!